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Recente publicaties

  1. The Effects of Ingroup Bias on Public Speaking Anxiety in Virtual Rea…

    Biesmans, L. EJ., van Hees, P. JM., Rombout, L., Alimardani, M., & Fukuda, E. (2020). The Effects of Ingroup Bias on Public Speaking Anxiety in Virtual Reality. 17-24. Paper presented at 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2020).
  2. Exploring a Voice Illusion

    Rombout, L., & Postma, M. (2019). Exploring a Voice Illusion. In 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII) (8 ed.). IEEE.
  3. Towards Attention-based Design of Mental Health Interventions in Virt…

    Hendriks, M., & Rombout, L. (2018). Towards Attention-based Design of Mental Health Interventions in Virtual Reality. In M. Klincewicz (Ed.), Cracow Cognitive Science Conference CEUR.
  4. Towards Estimating Collective Motor Behavior - Aware of Self vs. Awar…

    Rombout, L., Atzmüller, M., & Postma, M. (2018). Towards Estimating Collective Motor Behavior: Aware of Self vs. Aware of the Other. 1-8. Paper presented at Affective Computing and Context Awareness in Ambient Intelligence, Valencia, Spain.
  5. A.R.M. - Augmented Reality Muscularity

    Sweere, D. J. J., Hughes, M. P., Van Laar, M. G., & Rombout, L. E. (2018). A.R.M. - Augmented Reality Muscularity. In E. Clua, L. Roque, A. Lugmayr, & P. Tuomi (Eds.), Entertainment Computing – ICEC 2018 (pp. 235-240). (Entertainment Computing – ICEC 2018; Vol. 11112). Springer.

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