Tilburg center for Cognition and Communication (TiCC)

We study how people communicate with each other and how computer systems can be taught to communicate with us.


TiCC Colloquium: Sander Bakkes

What: Can we Replace the Game Designer with an Algorithm?
Where: AZ 210
When: Wednesday, 8 June 2016, 12:30 - 13:30 hours


Ideally, artificial intelligence (AI) in (applied) games provides satisfactory and effective game experiences for players regardless of gender, age, capabilities, or experience; it allows for the creation of personalised games, where the game experience is continuously tailored to fit the individual player. Indeed, we are now at a point where modern computer technology, simulation, and artificial intelligence (AI) have opened up the possibility that more can be done with regard to on-demand and just-in-time personalisation. As such, achieving the ambition of creating personalised games requires the development of novel techniques for assessing online and unobtrusively which game adaptations are required for optimising the individual player's experience.

In this talk I will highlight which steps have already been taken to the end of tailoring game experiences to the individual player – while the player is still interacting with the game environment –, and I will provide accessible examples of how actual games have already incorporated such adaptive game technology.

About Sander Bakkes

Sander Bakkes is an Assistant Professor at the Tilburg center for Cognition and Communication. He is an active contributor to the emerging field of 'Personalised Gaming'. In the field, (psychologically-verified) user models are utilised to automatically generate a personal and meaningful user experience. His research interests include the real-time personalisation of game environments, user modeling, affective computing, and adaptive game AI.

He has co-developed the interdisciplinary 'Game Studies' master curriculum at the University of Amsterdam, for which he designed and lectured the courses Technology for Games and Project Game Development. In addition, he is the co-founder of the 'Amsterdam Applied Gaming Research Community', and was a member of the 'Serious Games think tank' of the KIVI/NIRIA Netherlands Study Centre for Technology Trends (STT).

When: 08 June 2016 12:30

End date: 08 June 2016 13:30