prof.dr.ir. Pieter Spronck

prof.dr.ir. Pieter Spronck

Hoogleraar

TSHD: Tilburg School of Humanities and Digital Sciences
TSHD: Department of Cognitive Science and Artificial Intelligence

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Recente publicaties

  1. LoCoMoTe Dashboard: An Interactive Online Dashboard for the Standardi…

    Croucher, C., Powell, W., Wiltshire, T., & Spronck, P. (2024). LoCoMoTe Dashboard: An Interactive Online Dashboard for the Standardised Categorisation of Natural Walking VR Experiments. In IEEE
  2. Human-Game AI Interaction - Report from Dagstuhl Seminar 22251

    Ashlock, D., Maghsudi, S., Perez Liebana, D., Spronck, P., & Eberhardinger, M. (2023). Human-Game AI Interaction: Report from Dagstuhl Seminar 22251. Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik.
  3. LoCoMoTe – a framework for classification of natural locomotion in VR…

    Croucher, C., Powell, W., Stevens, B., Miller-Dicks, M., Powell, V., Wiltshire, T., & Spronck, P. (Accepted/In press). LoCoMoTe – a framework for classification of natural locomotion in VR by task, technique and modality. IEEE Transactions on Visualization and Computer Graphics.
  4. Predicting Tetris Performance Using Early Keystrokes

    Guglielmo, G., Klincewicz, M., Veld, E. H. I. ., & Spronck, P. (2023). Predicting Tetris Performance Using Early Keystrokes. In P. Lopes, F. Luz, A. Liapis, & H. Engstrom (Eds.), Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023 (pp. 1-4). Article 46 (ACM International Conference Proceeding Series). ACM.
  5. Tracking Early Differences in Tetris Performance using Eye Aspect Rat…

    Guglielmo, G., Klincewicz, M., Huis in 't Veld, E., & Spronck, P. (Accepted/In press). Tracking Early Differences in Tetris Performance using Eye Aspect Ratio Extracted Blinks. IEEE Transactions on Games, 1-8.

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