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Recente publicaties

  1. LoCoMoTe – a Framework for Classification of Natural Locomotion in VR…

    Croucher, C., Powell, W., Stevens, B., Miller-Dicks, M., Powell, V., Wiltshire, T., & Spronck, P. (Accepted/In press). LoCoMoTe – a Framework for Classification of Natural Locomotion in VR by Task, Technique and Modality. IEEE Transactions on Visualization and Computer Graphics.
  2. Predicting Tetris Performance Using Early Keystrokes

    Guglielmo, G., Klincewicz, M., Veld, E. H. I. ., & Spronck, P. (2023). Predicting Tetris Performance Using Early Keystrokes. In P. Lopes, F. Luz, A. Liapis, & H. Engstrom (Eds.), Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023 (pp. 1-4). Article 46 (ACM International Conference Proceeding Series). ACM.
  3. Multiplayer Tension In the Wild: A Hearthstone Case

    Mavromoustakos Blom, P., Melhart, D., Liapis, A., Yannakakis, G., Bakkes, S., & Spronck, P. (2023). Multiplayer Tension In the Wild: A Hearthstone Case. 1-9. Paper presented at Foundations of Digital Games.
  4. A Python Tool for Selecting Domain-Specific Data in Machine Translati…

    Pourmostafa Roshan Sharami, J., Shterionov, D., & Spronck, P. (2023). A Python Tool for Selecting Domain-Specific Data in Machine Translation. In Proceedings of the 1st Workshop on Open Community-Driven Machine Translation (pp. 35-36). Universitat d’Alacant. https://hplt-project.org/static/media/proceedings.37b7e88ce3dbab99adf9.pdf#page=35
  5. A Systematic Analysis of Vocabulary and BPE Settings for Optimal Fine…

    Sharami, J. P. R., Shterionov, D., & Spronck, P. (2023). A Systematic Analysis of Vocabulary and BPE Settings for Optimal Fine-tuning of NMT: A Case Study of In-domain Translation. Manuscript submitted for publication.

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