Gianluca Guglielmo

PhD Candidate

TSHD: Tilburg School of Humanities and Digital Sciences
TSHD: Department of Cognitive Science and Artificial Intelligence

Recent publications

  1. Predicting Tetris Performance Using Early Keystrokes

    Guglielmo, G., Klincewicz, M., Veld, E. H. I. ., & Spronck, P. (2023). Predicting Tetris Performance Using Early Keystrokes. In P. Lopes, F. Luz, A. Liapis, & H. Engstrom (Eds.), Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023 (pp. 1-4). Article 46 (ACM International Conference Proceeding Series). ACM.
  2. Tracking Early Differences in Tetris Performance using Eye Aspect Rat…

    Guglielmo, G., Klincewicz, M., Huis in 't Veld, E., & Spronck, P. (Accepted/In press). Tracking Early Differences in Tetris Performance using Eye Aspect Ratio Extracted Blinks. IEEE Transactions on Games, 1-8.
  3. Blink To Win - Blink Patterns of Video Game Players Are Connected to …

    Guglielmo, G., Mavromoustakos Blom, P., Klincewicz, M., Huis in 't Veld, E., & Spronck, P. (2022). Blink To Win: Blink Patterns of Video Game Players Are Connected to Expertise. In 17th International Conference on the Foundations of Digital Games (FDG) (17th ed.). Article 12 ACM.
  4. Face in the Game - Using Facial Action Units to Track Expertise in Co…

    Guglielmo, G., Mavromoustakos Blom, P., Klincewicz, M., Čule, B., & Spronck, P. (2022). Face in the Game: Using Facial Action Units to Track Expertise in Competitive Video Game Play. In 2022 IEEE Conference On Games (CoG) (pp. 112-118). IEEE.
  5. Out of the Maze - Investigating Fluid Intelligence and Numeracy as Pr…

    Guglielmo, G., Huis in 't Veld, E., Klincewicz, M., & Spronck, P. (2022). Out of the Maze: Investigating Fluid Intelligence and Numeracy as Predictive Factors of Planning Skills Using Video Games. In Games and Learning Alliance Conference 2022 (GALA) (Vol. 13647, pp. 202-212). Springer.

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